Full event-driven deadline determination system ported from youpc.org:
Backend:
- DetermineService: walks proceeding event tree, calculates cascading
dates with holiday adjustment and conditional logic
- GET /api/proceeding-types/{code}/timeline — full event tree structure
- POST /api/deadlines/determine — calculate timeline with conditions
- POST /api/cases/{caseID}/deadlines/batch — batch-create deadlines
- DeadlineRule model: added is_spawn, spawn_label fields
- GetFullTimeline: recursive CTE following cross-type spawn branches
- Conditional deadlines: condition_rule_id toggles alt_duration/rule_code
(e.g. Reply changes from RoP.029b to RoP.029a when CCR is filed)
- Seed SQL with full UPC event trees (INF, REV, CCR, APM, APP, AMD)
Frontend:
- DeadlineWizard: interactive proceeding timeline with step-by-step flow
1. Select proceeding type (visual cards)
2. Enter trigger event date
3. Toggle conditional branches (CCR, Appeal, Amend)
4. See full calculated timeline with color-coded urgency
5. Batch-create all deadlines on a selected case
- Visual timeline tree with party icons, rule codes, duration badges
- Kept existing DeadlineCalculator as "Schnell" quick mode
Also resolved merge conflicts across 6 files (auth, router, handlers)
merging role-based permissions + audit trail features.
237 lines
7.0 KiB
Go
237 lines
7.0 KiB
Go
package services
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import (
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"fmt"
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"time"
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"github.com/jmoiron/sqlx"
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"mgit.msbls.de/m/KanzlAI-mGMT/internal/models"
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)
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// DetermineService handles event-driven deadline determination.
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// It walks the proceeding event tree and calculates cascading dates.
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type DetermineService struct {
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rules *DeadlineRuleService
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calculator *DeadlineCalculator
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}
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// NewDetermineService creates a new determine service
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func NewDetermineService(db *sqlx.DB, calculator *DeadlineCalculator) *DetermineService {
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return &DetermineService{
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rules: NewDeadlineRuleService(db),
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calculator: calculator,
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}
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}
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// TimelineEvent represents a calculated event in the proceeding timeline
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type TimelineEvent struct {
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ID string `json:"id"`
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Code string `json:"code,omitempty"`
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Name string `json:"name"`
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Description string `json:"description,omitempty"`
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PrimaryParty string `json:"primary_party,omitempty"`
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EventType string `json:"event_type,omitempty"`
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IsMandatory bool `json:"is_mandatory"`
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DurationValue int `json:"duration_value"`
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DurationUnit string `json:"duration_unit"`
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RuleCode string `json:"rule_code,omitempty"`
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DeadlineNotes string `json:"deadline_notes,omitempty"`
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IsSpawn bool `json:"is_spawn"`
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SpawnLabel string `json:"spawn_label,omitempty"`
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HasCondition bool `json:"has_condition"`
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ConditionRuleID string `json:"condition_rule_id,omitempty"`
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AltRuleCode string `json:"alt_rule_code,omitempty"`
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AltDurationValue *int `json:"alt_duration_value,omitempty"`
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AltDurationUnit string `json:"alt_duration_unit,omitempty"`
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Date string `json:"date,omitempty"`
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OriginalDate string `json:"original_date,omitempty"`
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WasAdjusted bool `json:"was_adjusted"`
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Children []TimelineEvent `json:"children,omitempty"`
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}
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// DetermineRequest is the input for POST /api/deadlines/determine
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type DetermineRequest struct {
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ProceedingType string `json:"proceeding_type"`
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TriggerEventDate string `json:"trigger_event_date"`
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Conditions map[string]bool `json:"conditions"`
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}
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// DetermineResponse is the output of the determine endpoint
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type DetermineResponse struct {
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ProceedingType string `json:"proceeding_type"`
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ProceedingName string `json:"proceeding_name"`
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ProceedingColor string `json:"proceeding_color"`
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TriggerDate string `json:"trigger_event_date"`
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Timeline []TimelineEvent `json:"timeline"`
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TotalDeadlines int `json:"total_deadlines"`
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}
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// GetTimeline returns the proceeding event tree (without date calculations)
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func (s *DetermineService) GetTimeline(proceedingTypeCode string) ([]TimelineEvent, *models.ProceedingType, error) {
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rules, pt, err := s.rules.GetFullTimeline(proceedingTypeCode)
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if err != nil {
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return nil, nil, err
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}
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tree := buildTimelineTree(rules)
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return tree, pt, nil
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}
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// Determine calculates the full timeline with cascading dates
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func (s *DetermineService) Determine(req DetermineRequest) (*DetermineResponse, error) {
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timeline, pt, err := s.GetTimeline(req.ProceedingType)
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if err != nil {
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return nil, fmt.Errorf("loading timeline: %w", err)
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}
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triggerDate, err := time.Parse("2006-01-02", req.TriggerEventDate)
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if err != nil {
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return nil, fmt.Errorf("invalid trigger_event_date: %w", err)
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}
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conditions := req.Conditions
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if conditions == nil {
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conditions = make(map[string]bool)
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}
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total := s.calculateDates(timeline, triggerDate, conditions)
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return &DetermineResponse{
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ProceedingType: pt.Code,
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ProceedingName: pt.Name,
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ProceedingColor: pt.DefaultColor,
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TriggerDate: req.TriggerEventDate,
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Timeline: timeline,
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TotalDeadlines: total,
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}, nil
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}
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// calculateDates walks the tree and calculates dates for each node
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func (s *DetermineService) calculateDates(events []TimelineEvent, parentDate time.Time, conditions map[string]bool) int {
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total := 0
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for i := range events {
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ev := &events[i]
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// Skip inactive spawns: if this is a spawn node and conditions don't include it, skip
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if ev.IsSpawn && !conditions[ev.ID] {
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continue
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}
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durationValue := ev.DurationValue
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durationUnit := ev.DurationUnit
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ruleCode := ev.RuleCode
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// Apply conditional logic
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if ev.HasCondition && ev.ConditionRuleID != "" {
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if conditions[ev.ConditionRuleID] {
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if ev.AltDurationValue != nil {
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durationValue = *ev.AltDurationValue
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}
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if ev.AltDurationUnit != "" {
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durationUnit = ev.AltDurationUnit
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}
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if ev.AltRuleCode != "" {
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ruleCode = ev.AltRuleCode
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}
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}
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}
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// Calculate this node's date
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if durationValue > 0 {
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rule := models.DeadlineRule{
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DurationValue: durationValue,
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DurationUnit: durationUnit,
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}
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adjusted, original, wasAdjusted := s.calculator.CalculateEndDate(parentDate, rule)
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ev.Date = adjusted.Format("2006-01-02")
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ev.OriginalDate = original.Format("2006-01-02")
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ev.WasAdjusted = wasAdjusted
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} else {
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ev.Date = parentDate.Format("2006-01-02")
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ev.OriginalDate = parentDate.Format("2006-01-02")
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}
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ev.RuleCode = ruleCode
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total++
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// Recurse: children's dates cascade from this node's date
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if len(ev.Children) > 0 {
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childDate, _ := time.Parse("2006-01-02", ev.Date)
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total += s.calculateDates(ev.Children, childDate, conditions)
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}
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}
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return total
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}
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// buildTimelineTree converts flat rules to a tree of TimelineEvents
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func buildTimelineTree(rules []models.DeadlineRule) []TimelineEvent {
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nodeMap := make(map[string]*TimelineEvent, len(rules))
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var roots []TimelineEvent
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// Create event nodes
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for _, r := range rules {
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ev := ruleToEvent(r)
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nodeMap[r.ID.String()] = &ev
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}
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// Build tree by parent_id
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for _, r := range rules {
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ev := nodeMap[r.ID.String()]
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if r.ParentID != nil {
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parentKey := r.ParentID.String()
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if parent, ok := nodeMap[parentKey]; ok {
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parent.Children = append(parent.Children, *ev)
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continue
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}
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}
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roots = append(roots, *ev)
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}
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return roots
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}
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func ruleToEvent(r models.DeadlineRule) TimelineEvent {
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ev := TimelineEvent{
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ID: r.ID.String(),
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Name: r.Name,
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IsMandatory: r.IsMandatory,
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DurationValue: r.DurationValue,
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DurationUnit: r.DurationUnit,
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IsSpawn: r.IsSpawn,
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HasCondition: r.ConditionRuleID != nil,
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}
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if r.Code != nil {
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ev.Code = *r.Code
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}
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if r.Description != nil {
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ev.Description = *r.Description
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}
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if r.PrimaryParty != nil {
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ev.PrimaryParty = *r.PrimaryParty
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}
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if r.EventType != nil {
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ev.EventType = *r.EventType
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}
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if r.RuleCode != nil {
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ev.RuleCode = *r.RuleCode
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}
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if r.DeadlineNotes != nil {
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ev.DeadlineNotes = *r.DeadlineNotes
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}
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if r.SpawnLabel != nil {
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ev.SpawnLabel = *r.SpawnLabel
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}
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if r.ConditionRuleID != nil {
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ev.ConditionRuleID = r.ConditionRuleID.String()
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}
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if r.AltRuleCode != nil {
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ev.AltRuleCode = *r.AltRuleCode
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}
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ev.AltDurationValue = r.AltDurationValue
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if r.AltDurationUnit != nil {
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ev.AltDurationUnit = *r.AltDurationUnit
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}
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return ev
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}
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